Hey all this is a quick update to state that Injoit has been lately following the HTML5 trend very closely.
We have extended and trained our HTML5+CSS3+Javascript team and have worked on some pretty interesting projects already where the clients were extremely happy with results and quick turnover.
In brief, for those of you who doesn’t know much about HTML5 yet, it allows to build pretty sexy things for iPhone/iPad and Android, replace Flash functionality in iPhone and iPad, adapt websites to mobile browsers, use interesting layouts.
Check more about it here:
http://www.apple.com/html5/
http://ict4peace.wordpress.com/2010/06/11/time-magazine-on-the-ipad-a-glimpse-of-the-future/
Check out the Time Magazine iPad app:
We at Injoit are also capable of doing such sexy things now. Our HTML coders team has created this page in Injoit Knowledge Base which we want to share with everyone:
Please feel free to share your favorite links and advices to update our knowledge base!
Hey so here are some of our iPad apps we have worked on lately, already in App Store, some becoming very successful! In fact, there are more projects developed and in App Store already, we have finished the work on more than 5 apps already but some are under NDA so are secret
And as usual we don’t have time to update our website portfolio, planning to update it in next few weeks with around 50 apps or so
Also some exciting news from us are coming, stay in touch!
MaxiDice for iPad
http://itunes.apple.com/us/app/maxi-dice-for-ipad/id364150696?mt=8
Note: the following 2 ones are designed and published by 3D4Medical, we have only been assisting them with coding:
Skeletal System PRO for iPad
http://itunes.apple.com/us/app/the-skeletal-system-pro-ipad/id364694031?mt=8
Muscle System PRO for iPad
http://itunes.apple.com/us/app/the-muscle-system-pro-ipad/id364596328?mt=8
Injoit is extremely pleased to announce our contribution to a world of great applications for kids, this being the “Little Colombo” iPhone game which went on sale in Appstore this weekend.
We are even more proud with this game as not only coding, but also all the graphics and sounds were created by our crew. And when we say we have made it with love, we really mean it!
Here is a video demo:
Game description
Read More
It is important to get the designs right before creating successful iPhone / iPad applications. So it’s extremely useful to have ready Photoshop templates to give clients or your designers’ team to ensure they put the sizes and everything right. So here are some links for iPad User Interface graphic templates in PSD.

So here are these useful links:
- 512 pixels, iTunes Store style (Caution: very ugly. Talk to Apple about that, not me.)
- 512 pixels, iPad style (either have different overlays. Who’d have thought?)
- 512 pixels, iPhone style.
- 72 pixels for iPad home screen.
- 57 pixels for iPhone home screen.
- 48 pixels for iPad Spotlight (with Spotlight background).
- 29 pixels for iPad / iPhone Settings and iPhone Spotlight (with both backgrounds).
Just in case these files get lost we’re putting duplicates at our Google sites powered Knowledge Base along with our guide for clients about how to prepare graphics for iPhone / iPad apps:
iPhone / iPad icons with effects by Cocoia
iPad fully editable PSD by Kevin Anderson
Unfortunately couldn’t upload the iPad GUI PSD from Jeoff Tihan (Google sites do not support attachments over 20Mb), hopefully you’ll still be able to get it from original source when you read this.
Good luck in your development!
We have prepared a brief compilation for our clients to raise awareness regarding the new possibilities and challenges that are brought by emerging iPad platform and new iPhone development SDK which is already available. So publishing this list here with a bit of delay
Also please feel free to add to the list.
- there are certain technology/interface improvements/changes which need to be taken into account when planning new / porting existing projects for iPad
- it is worthwhile to start the development now at least using the simulator, to be prepared to launch your app in March when device starts shipping - this should help to win a bigger market share presumably
- Injoit has learned the new SDK and is ready to develop 100% iPad compatible apps from this very moment, so contact us for iPad software development
The presentation of iPad by Steve Jobs has raised a huge wave of posts / comments. Some of them are just brilliant:
i think its neat, probably won’t ever own one but i can see why people would like them. kinda like a web browsing, iphone app playing cocaine mirror


As it was with iPhone SDK, Injoit is quick to learn new technologies and become proficient in them. Here is a short update from us about the industry’s most demanded technologies.
Apple Tablet

Apple tablet is going to be announced today (read more about this) so we have already agreed with some of our clients to port their apps to Apple Tablet as soon as it’s available. It should be based on iPhone OS so the porting would hopefully be just a matter of reworking pictures and coordinates in XML files and for some of our apps could be even done w/o our developers’ involvement, but.. with Apple, who knows?
Amazon Kindle

Our clients from US report that Kindle is massive over there but currently all we can do as developers is subscribe to the news and wait until its SDK is revealed. Hopefully it will be very soon, as they promise, in February. We will surely master the technology once it is out, so you may already place preliminary Amazon Kindle software development orders with us at this point.
Android

Again just to remind you, we are not all iPhone and also do professional development for other mobile devices and Android is one of our favorites. There are lots of differences between platforms, for example Android allows to access more of system features, collect more data, for example, for statistics. However, interface handling is more difficult in Android and we find when do iPhone to Android software porting that animations and transitions which were pretty easily implemented in iPhone SDK, require much more coding for Android.
Our Android products are usually designed so that they are compatible with all Android devices starting from 2.0 and all screen resolutions.
Resume
So stay with Injoit, subscribe for our RSS/Twitter or better contact us directly to discuss your projects, and if you’re developer you know there are many possibilities for collaboration, and one of them is mob1serv.com iPhone/Android universal server side solution service we’re opening in February. Enjoy it!