Injoit is extremely pleased to announce our contribution to a world of great applications for kids, this being the “Little Colombo” iPhone game which went on sale in Appstore this weekend.
We are even more proud with this game as not only coding, but also all the graphics and sounds were created by our crew. And when we say we have made it with love, we really mean it!
Here is a video demo:
Game description
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Another great iPhone / iPod Touch game developed by Kristanix Games and ported to iPhone by Injoit.
Zamby is an addictive puzzle adventure of a cute creature in a fantasy world packed with levels, monsters and good old magic.
There are not much iPhone games of this kind nowadays and we are happy to bring this really good game to the platform.
Zamby is likely to hit the AppStore this weekend so watch out for it!
Also, visit the official web page of the game:
http://www.kristanix.com/iphone/zamby/
And check game demo video:
Good news for those who think about developing their iPhone application and have this work outsourced due to various reasons. A client of ours, based in US, has started an online blog telling in real time about the development of iCombat game which we are working on currently.
This is a really exclusive blog to read as there are not much resources of this kind and you are able to track the development of a great iPhone game from the very beginning!
Check “making iCombat” - the best advice on outsourcing your iPhone development.
This is one of my favorite quotes :) :
I posted an add and received about 10 responses within the first several days. Some were developers just spamming me, others had relevant experience but were divided into a range of ratings from 3.5 to 5 out of 5. I initially contacted the higher rated ones who had positive feedback on past assignments but with one from the Balkans I found that his English proficiency was far below what would be necessary to communicate effectively. He clearly was very talented but I got the feeling he was using Google translate to answer my e-mails. Another team from Pakistan spoke great English and they spent quite a bit of time on chat with me getting to understand the project. I liked them but their estimate came in at 4 man months - roughly 2-3x longer than anybody else! The process was tedious between getting NDA’s signed and sending out the specs to receive a quote (see Taking Care of the Legal Stuff entry) but I ended up with a few good options that I felt would work.
I decided on a team of developers from the Ukraine whom I had found worked on an application roughly similar to what I wanted to make. I contacted them and immediately knew they would be easy to work with. From their English level to experience with similar projects to their extensive list of published apps I knew Injoit could execute on what they promised. For more about the process of finalizing the specs and signing up with them see the related entry Contract Signed!. So far working with them has been great, they are timely and easy to communicate with so we will see what happens.
iCombat is a promising project which might become a bestseller in App Store so find the latest news on its development on its website and blog mentioned above. Feel free to comment and post your suggestions.